Wood filament : changing temperature to get shades of brown
You probably want to check my first post about wood filament if you did not already.
This sequel shows how varying temperatures impacts the color of the filament (as advertised).
How ? Thanks to a plugin
I wanted to check different temperature ranges. I also did not want to add these manually in the g-code after the object is sliced.So I developed a Cura & Skeinforge plugin that inserts the appropriate M104 at each layer, according to a procedural wood texture based on Perlin noise. I stopped trying to achieve horizontal variations because of the high thermal inertia of the head (which averages the temperature too much).
Note: Please vote below and/or ask me (e.g. in the forum) in case you want to beta-test this "wood" plugin (no way to post a zip file in blogger?). It is fully interfaced in Cura 12.08 in the advanced settings after the Dwindle option. User provides minimum and maximum temperature, along with the grain size.
On the left: cushwa's owl (200-240°), check also the timelapse video.
Update (2012-12-07): this work was taken over by Daid and is now included as a post-processor plugin in Cura 12.11 (check Cura's plugins).
Still, feel free to ask or use the poll on the right when you are interested by the Skeinforge-compatible version of the plugin (Cura own plugin system is much simpler but it kills Skeinforge compatibility).
The same owl, back side (200-240°, 0.2mm layer height, skin, joris, 60mm/s)
Finer details if you click the image, then right click and open it in another window.
See how the ears got almost burnt because of the smaller surface / slower speed?
See how the ears got almost burnt because of the smaller surface / slower speed?
Are wood gradients worth?
Even though the final object looks more like wood and less like cardboard, I am not satisfied by my results so far. It is also a bit disappointing because it does not make the object much better in my opinion since the texture only is horizontal (not 3D). So it may just be different and interesting.Vase, (175 to 255°). Too wide a range: some layers are underfed
A timelapse of the making of the vase (70mm/s)
You may like also the longer owl video !
The next picture gives a comparison of the vases with and without varying temperatures.
Note also how varying temperature increases the already very high roughness of the printed object.
The vase in the top right background was printed with constant temperature.
Trying to find the proper temperature ranges
The filament seller recommends temperatures from 180 to 245°.
On my side, I failed some prints when going below 200° or above 250°.
In both cases the filament is not fed appropriately out of the nozzle. A good range for me was 205 - 245° (updated values!), as it results almost in the same range of brown shades in my opinion. So no need to take some useless risks.
Indeed, when the temperature is too high, be prepared to clog your nozzle and fail the print because the wood starts to burn. Reciprocally low temperature makes extrusion too difficult to get a proper flow.
Note: I should have tried lower speeds, I printed all these objects at 70mm/s, it may be too much since I usually stay at 60mm/s with regular filament.
Also check this if your wood filament starts to crumble.